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INI File  |  2005-09-14  |  13KB  |  422 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.700000
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.999604
  6. fVideoEchoAlpha=0.300000
  7. nVideoEchoOrientation=2
  8. nWaveMode=7
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=1.157176
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=0.842800
  30. fShader=0.000000
  31. zoom=0.878219
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.300000
  50. ib_size=0.260000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=0.003000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=1
  68. wavecode_0_bUseDots=1
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.000000
  73. wavecode_0_r=0.000000
  74. wavecode_0_g=0.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_frame1=r = .5 + sin(time*2.345);
  78. wave_0_per_frame2=g = .5 + sin(time*2.935);
  79. wave_0_per_frame3=b = .5 + sin(time*2.571);
  80. wave_0_per_point1=sp = sample*6.283185*2;
  81. wave_0_per_point2=sz = .095;
  82. wave_0_per_point3=
  83. wave_0_per_point4=sw = above(sample,.5);
  84. wave_0_per_point5=ox = if(sw,sz + sz*sin(sp),-sz - sz*sin(sp));
  85. wave_0_per_point6=oy = if(sw,sz*cos(sp),sz*cos(sp));
  86. wave_0_per_point7=
  87. wave_0_per_point8=
  88. wave_0_per_point9=r = sw;
  89. wave_0_per_point10=ag = sw;
  90. wave_0_per_point11=ab = sw;
  91. wave_0_per_point12=
  92. wave_0_per_point13=zang = q6*.243;
  93. wave_0_per_point14=
  94. wave_0_per_point15=mx = ox*cos(zang) - oy*sin(zang);
  95. wave_0_per_point16=my = ox*sin(zang) + oy*cos(zang);
  96. wave_0_per_point17=ox = mx;
  97. wave_0_per_point18=oy = my;
  98. wave_0_per_point19=
  99. wave_0_per_point20=x = ox*.75 + .5;
  100. wave_0_per_point21=y = oy + .5;
  101. wave_0_per_point22=
  102. wave_0_per_point23=ti = q6;
  103. wave_0_per_point24=a = max(sin(ti*1.5) - .5,0)*2;
  104. wave_0_per_point25=a = a*max(sin(ti*3.5),0);
  105. wavecode_1_enabled=1
  106. wavecode_1_samples=512
  107. wavecode_1_sep=0
  108. wavecode_1_bSpectrum=1
  109. wavecode_1_bUseDots=1
  110. wavecode_1_bDrawThick=0
  111. wavecode_1_bAdditive=0
  112. wavecode_1_scaling=1.000000
  113. wavecode_1_smoothing=0.000000
  114. wavecode_1_r=0.000000
  115. wavecode_1_g=0.000000
  116. wavecode_1_b=0.000000
  117. wavecode_1_a=1.000000
  118. wave_1_per_point1=sp = sample*10;
  119. wave_1_per_point2=ti = time;
  120. wave_1_per_point3=
  121. wave_1_per_point4=
  122. wave_1_per_point5=ox = (rand(1001)*.001 + rand(1001)*.001 - rand(1001)*.001 - rand(1001)*.001);
  123. wave_1_per_point6=oy = (rand(1001)*.001 + rand(1001)*.001 - rand(1001)*.001 - rand(1001)*.001);
  124. wave_1_per_point7=oz = (rand(1001)*.001 + rand(1001)*.001 - rand(1001)*.001 - rand(1001)*.001);
  125. wave_1_per_point8=
  126. wave_1_per_point9=dis = pow(ox*ox + oy*oy + oz*oz,.5);
  127. wave_1_per_point10=
  128. wave_1_per_point11=ox = sign(ox)*pow(ox,4)*2;
  129. wave_1_per_point12=oy = sign(oy)*pow(oy,4)*2;
  130. wave_1_per_point13=oz = sign(oz)*pow(oz,4)*2;
  131. wave_1_per_point14=
  132. wave_1_per_point15=a = (1.732 - dis)*.57735;
  133. wave_1_per_point16=
  134. wave_1_per_point17=xang = q2;
  135. wave_1_per_point18=yang = q3;
  136. wave_1_per_point19=zang = q4;
  137. wave_1_per_point20=
  138. wave_1_per_point21=fov = .5;
  139. wave_1_per_point22=
  140. wave_1_per_point23=mx = ox*cos(yang) + oz*sin(yang);
  141. wave_1_per_point24=mz = - ox*sin(yang) + oz*cos(yang);
  142. wave_1_per_point25=ox = mx;
  143. wave_1_per_point26=oz = mz;
  144. wave_1_per_point27=mx = ox*cos(zang) - oy*sin(zang);
  145. wave_1_per_point28=my = ox*sin(zang) + oy*cos(zang);
  146. wave_1_per_point29=ox = mx;
  147. wave_1_per_point30=oy = my;
  148. wave_1_per_point31=my = oy*cos(xang) - oz*sin(xang);
  149. wave_1_per_point32=mz = oy*sin(xang) + oz*cos(xang);
  150. wave_1_per_point33=oy = my;
  151. wave_1_per_point34=oz = mz;
  152. wave_1_per_point35=
  153. wave_1_per_point36=oz = (oz - int(oz*.2)*5 - 5)*2;
  154. wave_1_per_point37=x = ox*fov/oz + 0.5;
  155. wave_1_per_point38=x = (x-.5)*0.75 + 0.5;
  156. wave_1_per_point39=y = oy*fov/oz + 0.5;
  157. wave_1_per_point40=
  158. wave_1_per_point41=
  159. wavecode_2_enabled=0
  160. wavecode_2_samples=512
  161. wavecode_2_sep=0
  162. wavecode_2_bSpectrum=1
  163. wavecode_2_bUseDots=1
  164. wavecode_2_bDrawThick=0
  165. wavecode_2_bAdditive=0
  166. wavecode_2_scaling=1.000000
  167. wavecode_2_smoothing=0.000000
  168. wavecode_2_r=0.000000
  169. wavecode_2_g=0.000000
  170. wavecode_2_b=0.000000
  171. wavecode_2_a=1.000000
  172. wave_2_per_frame1=tic = min(time-tir,.1);
  173. wave_2_per_frame2=tir = time;
  174. wave_2_per_frame3=ti = ti + tic*.5 + below(vr+vg+vb,.4)*tic*8;
  175. wave_2_per_frame4=
  176. wave_2_per_frame5=
  177. wave_2_per_frame6=vr = .75 + .25*sin(ti*1.132 + 1);
  178. wave_2_per_frame7=vg = .75 + .25*sin(ti*1.121 + 1);
  179. wave_2_per_frame8=vb = .75 + .25*sin(ti*1.187 + 1);
  180. wave_2_per_frame9=ar=vr;
  181. wave_2_per_frame10=ag=vg;
  182. wave_2_per_frame11=ab=vb;
  183. wave_2_per_point1=sp = sample*10;
  184. wave_2_per_point2=ti = time;
  185. wave_2_per_point3=
  186. wave_2_per_point4=
  187. wave_2_per_point5=ox = (rand(1001)*.001 + rand(1001)*.001 - rand(1001)*.001 - rand(1001)*.001);
  188. wave_2_per_point6=oy = (rand(1001)*.001 + rand(1001)*.001 - rand(1001)*.001 - rand(1001)*.001);
  189. wave_2_per_point7=oz = (rand(1001)*.001 + rand(1001)*.001 - rand(1001)*.001 - rand(1001)*.001);
  190. wave_2_per_point8=
  191. wave_2_per_point9=dis = pow(ox*ox + oy*oy + oz*oz,.5);
  192. wave_2_per_point10=
  193. wave_2_per_point11=ox = sign(ox)*pow(ox,3)*8;
  194. wave_2_per_point12=oy = sign(oy)*pow(oy,3)*8;
  195. wave_2_per_point13=oz = sign(oz)*pow(oz,3)*8;
  196. wave_2_per_point14=
  197. wave_2_per_point15=a = (1.732 - dis)*.57735;
  198. wave_2_per_point16=
  199. wave_2_per_point17=xang = q2;
  200. wave_2_per_point18=yang = q3;
  201. wave_2_per_point19=zang = q4;
  202. wave_2_per_point20=
  203. wave_2_per_point21=fov = .5;
  204. wave_2_per_point22=
  205. wave_2_per_point23=mx = ox*cos(yang) + oz*sin(yang);
  206. wave_2_per_point24=mz = - ox*sin(yang) + oz*cos(yang);
  207. wave_2_per_point25=ox = mx;
  208. wave_2_per_point26=oz = mz;
  209. wave_2_per_point27=mx = ox*cos(zang) - oy*sin(zang);
  210. wave_2_per_point28=my = ox*sin(zang) + oy*cos(zang);
  211. wave_2_per_point29=ox = mx;
  212. wave_2_per_point30=oy = my;
  213. wave_2_per_point31=my = oy*cos(xang) - oz*sin(xang);
  214. wave_2_per_point32=mz = oy*sin(xang) + oz*cos(xang);
  215. wave_2_per_point33=oy = my;
  216. wave_2_per_point34=oz = mz;
  217. wave_2_per_point35=
  218. wave_2_per_point36=oz = (oz - int(oz*.2)*5 - 5)*2;
  219. wave_2_per_point37=x = ox*fov/oz + 0.5;
  220. wave_2_per_point38=x = (x-.5)*0.75 + 0.5;
  221. wave_2_per_point39=y = oy*fov/oz + 0.5;
  222. wave_2_per_point40=
  223. wave_2_per_point41=
  224. wavecode_3_enabled=0
  225. wavecode_3_samples=512
  226. wavecode_3_sep=0
  227. wavecode_3_bSpectrum=1
  228. wavecode_3_bUseDots=0
  229. wavecode_3_bDrawThick=1
  230. wavecode_3_bAdditive=0
  231. wavecode_3_scaling=1.000000
  232. wavecode_3_smoothing=0.500000
  233. wavecode_3_r=1.000000
  234. wavecode_3_g=1.000000
  235. wavecode_3_b=1.000000
  236. wavecode_3_a=1.000000
  237. wave_3_per_point1=ra = .7;
  238. wave_3_per_point2=rb = .1;
  239. wave_3_per_point3=pib = 6.28318530718;
  240. wave_3_per_point4=
  241. wave_3_per_point5=tic = min(time-tin,.1);
  242. wave_3_per_point6=tin = if(equal(sample,0),time,tin);
  243. wave_3_per_point7=
  244. wave_3_per_point8=mod = pow(pib,21);
  245. wave_3_per_point9=med = 1;
  246. wave_3_per_point10=
  247. wave_3_per_point11=sp = sample*pib*mod + time*1;
  248. wave_3_per_point12=sam = sample*med - q7;
  249. wave_3_per_point13=
  250. wave_3_per_point14=ox = ra*sin(sam*pib);
  251. wave_3_per_point15=oy = ra*cos(sam*pib);
  252. wave_3_per_point16=ox = ox + rb*-cos(sp)*sin(sam*pib);
  253. wave_3_per_point17=oz = rb*-sin(sp);
  254. wave_3_per_point18=oy = oy + rb*-cos(sp)*cos(sam*pib);
  255. wave_3_per_point19=
  256. wave_3_per_point20=
  257. wave_3_per_point21=a = .5 + .5*cos(sample*pib*3 + pib*.5);
  258. wave_3_per_point22=
  259. wave_3_per_point23=xang = q2;
  260. wave_3_per_point24=yang = q3;
  261. wave_3_per_point25=zang = q4;
  262. wave_3_per_point26=fov = .5;
  263. wave_3_per_point27=
  264. wave_3_per_point28=mx = ox*cos(zang) - oy*sin(zang);
  265. wave_3_per_point29=my = ox*sin(zang) + oy*cos(zang);
  266. wave_3_per_point30=ox = mx;
  267. wave_3_per_point31=oy = my;
  268. wave_3_per_point32=mx = ox*cos(yang) + oz*sin(yang);
  269. wave_3_per_point33=mz = - ox*sin(yang) + oz*cos(yang);
  270. wave_3_per_point34=ox = mx;
  271. wave_3_per_point35=oz = mz;
  272. wave_3_per_point36=my = oy*cos(xang) - oz*sin(xang);
  273. wave_3_per_point37=mz = oy*sin(xang) + oz*cos(xang);
  274. wave_3_per_point38=oy = my;
  275. wave_3_per_point39=oz = mz;
  276. wave_3_per_point40=
  277. wave_3_per_point41=oz = oz - 2;
  278. wave_3_per_point42=x = ox*fov/oz + 0.5;
  279. wave_3_per_point43=x = (x-.5)*0.75 + 0.5;
  280. wave_3_per_point44=y = oy*fov/oz + 0.5;
  281. wave_3_per_point45=
  282. shapecode_0_enabled=1
  283. shapecode_0_sides=74
  284. shapecode_0_additive=0
  285. shapecode_0_thickOutline=1
  286. shapecode_0_textured=1
  287. shapecode_0_x=0.800000
  288. shapecode_0_y=0.200000
  289. shapecode_0_rad=0.608571
  290. shapecode_0_ang=0.000000
  291. shapecode_0_tex_ang=3.141593
  292. shapecode_0_tex_zoom=0.620242
  293. shapecode_0_r=1.000000
  294. shapecode_0_g=1.000000
  295. shapecode_0_b=1.000000
  296. shapecode_0_a=1.000000
  297. shapecode_0_r2=1.000000
  298. shapecode_0_g2=1.000000
  299. shapecode_0_b2=1.000000
  300. shapecode_0_a2=1.000000
  301. shapecode_0_border_r=1.000000
  302. shapecode_0_border_g=1.000000
  303. shapecode_0_border_b=0.000000
  304. shapecode_0_border_a=0.000000
  305. shape_0_per_frame1=ang = -q1;
  306. shapecode_1_enabled=1
  307. shapecode_1_sides=74
  308. shapecode_1_additive=0
  309. shapecode_1_thickOutline=1
  310. shapecode_1_textured=1
  311. shapecode_1_x=0.200000
  312. shapecode_1_y=0.800000
  313. shapecode_1_rad=0.608571
  314. shapecode_1_ang=0.000000
  315. shapecode_1_tex_ang=3.141593
  316. shapecode_1_tex_zoom=0.923455
  317. shapecode_1_r=1.000000
  318. shapecode_1_g=1.000000
  319. shapecode_1_b=1.000000
  320. shapecode_1_a=1.000000
  321. shapecode_1_r2=1.000000
  322. shapecode_1_g2=1.000000
  323. shapecode_1_b2=1.000000
  324. shapecode_1_a2=1.000000
  325. shapecode_1_border_r=1.000000
  326. shapecode_1_border_g=1.000000
  327. shapecode_1_border_b=0.000000
  328. shapecode_1_border_a=0.000000
  329. shape_1_per_frame1=ang = -q1;
  330. shapecode_2_enabled=1
  331. shapecode_2_sides=74
  332. shapecode_2_additive=0
  333. shapecode_2_thickOutline=1
  334. shapecode_2_textured=1
  335. shapecode_2_x=0.200000
  336. shapecode_2_y=0.200000
  337. shapecode_2_rad=0.608571
  338. shapecode_2_ang=0.000000
  339. shapecode_2_tex_ang=3.141593
  340. shapecode_2_tex_zoom=0.685133
  341. shapecode_2_r=1.000000
  342. shapecode_2_g=1.000000
  343. shapecode_2_b=1.000000
  344. shapecode_2_a=1.000000
  345. shapecode_2_r2=1.000000
  346. shapecode_2_g2=1.000000
  347. shapecode_2_b2=1.000000
  348. shapecode_2_a2=1.000000
  349. shapecode_2_border_r=1.000000
  350. shapecode_2_border_g=1.000000
  351. shapecode_2_border_b=0.000000
  352. shapecode_2_border_a=0.000000
  353. shape_2_per_frame1=ang = q1;
  354. shapecode_3_enabled=1
  355. shapecode_3_sides=74
  356. shapecode_3_additive=0
  357. shapecode_3_thickOutline=1
  358. shapecode_3_textured=1
  359. shapecode_3_x=0.800000
  360. shapecode_3_y=0.800000
  361. shapecode_3_rad=0.608571
  362. shapecode_3_ang=0.000000
  363. shapecode_3_tex_ang=3.141593
  364. shapecode_3_tex_zoom=0.756813
  365. shapecode_3_r=1.000000
  366. shapecode_3_g=1.000000
  367. shapecode_3_b=1.000000
  368. shapecode_3_a=1.000000
  369. shapecode_3_r2=1.000000
  370. shapecode_3_g2=1.000000
  371. shapecode_3_b2=1.000000
  372. shapecode_3_a2=1.000000
  373. shapecode_3_border_r=1.000000
  374. shapecode_3_border_g=1.000000
  375. shapecode_3_border_b=0.000000
  376. shapecode_3_border_a=0.000000
  377. shape_3_per_frame1=ang = q1;
  378. per_frame_1=wave_a = 0;
  379. per_frame_2=
  380. per_frame_3=tic = min(time-tin,.1);
  381. per_frame_4=tin = time;
  382. per_frame_5=
  383. per_frame_6=ra = 10;
  384. per_frame_7=treb_avg = tic*(treb_avg*(1/tic - ra) + ra*treb);
  385. per_frame_8=mid_avg = tic*(mid_avg*(1/tic - ra) + ra*mid);
  386. per_frame_9=bass_avg = tic*(bass_avg*(1/tic - ra) + ra*bass);
  387. per_frame_10=vav = tic*(vav*(1/tic - ra) + ra*(bass+treb+mid)*.33333);
  388. per_frame_11=
  389. per_frame_12=tt = tt + tic*treb_avg;
  390. per_frame_13=mt = mt + tic*mid_avg;
  391. per_frame_14=bt = bt + tic*bass_avg;
  392. per_frame_15=vt = vt + tic*vav;
  393. per_frame_16=
  394. per_frame_17=sp = abs(vav - slide)*.1;
  395. per_frame_18=
  396. per_frame_19=slide = if(above(slide,vav),slide-tic*sp,slide+tic*sp);
  397. per_frame_20=slide = 1.4;
  398. per_frame_21=
  399. per_frame_22=q1 = vt*.5;// to shape rotation
  400. per_frame_23=q2 = tt*.1;// to wave 2 rot
  401. per_frame_24=q3 = mt*.1;// to wave 2 rot
  402. per_frame_25=q4 = bt*.1;// to wave 2 rot
  403. per_frame_26=q6 = vt;// to wave 1 opacity cycling + wave 1 rot
  404. per_frame_27=decay = 1;
  405. per_frame_28=
  406. per_frame_29=ib_size = 1 - ob_size;
  407. per_frame_30=
  408. per_frame_31=echo_zoom = 1 + bass_avg*.1 - (treb_avg + mid_avg)*.5*.1;
  409. per_frame_32=echo_zoom = 1;
  410. per_pixel_1=mx = (x-.5)*1.33;
  411. per_pixel_2=my = y - .5;
  412. per_pixel_3=
  413. per_pixel_4=sw = above(rad,.4) + below(rad,.04) + above(rad,.3)*below(rad,.4)*(rad-.3)*5;
  414. per_pixel_5=sw = above(rad,.3)*(rad-.3)*5;
  415. per_pixel_6=
  416. per_pixel_7=zoom = 1 - .1*sw;
  417. per_pixel_8=
  418. per_pixel_9=rot = 0 + .2*sw;
  419. per_pixel_10=
  420. per_pixel_11=dx = (1-sw)*sin(ang)*.001*.75;
  421. per_pixel_12=dy = (1-sw)*cos(ang)*.001;
  422.